Whenever you attack, you investigate and find a Clue
With Flubs, the Fool around, it's ideal to try and maintain having just one card in your hand at any given time
C Common Crystal Miracle X TRAP Counter When a Spell/Trap Card, or monster effect, is activated: Destroy 1 "Crystal Beast" card you control, and if you do, negate that activation, and if you do that, destroy that card
Anger While Anger doesnt give your creatures evasion, giving them haste instead is better for some decks because it can allow you to combo off in a single turn
-Scan your cards into the app with our state-of-the-art image recognition feature, and see how far you've come in your collection
This is why we simply assumed Water monsters could beat Fire monsters regardless of stats