Phantom Knights all compliment each other, easily being able to dump themselves into the Graveyard to use their powerful effects that trigger from banishing themselves from the Graveyard
Ill try to cover, whenever it fits, cards that are most subject to alteration in price
You may put that card on the bottom.) Land Land (CTRL to add secondary) Lifegain Lifegain (CTRL to add secondary) Protection Protection (CTRL to add secondary) Ramp Archaeomancer's Map When this artifact enters, search your library for up to two basic Plains cards, reveal them, put them into your hand, then shuffle
You can use this effect of "Eternal Sunshine" a number of times per turn, up to the number of "Ancient Fairy Dragon", and monsters that mention it, that you control
Ideal for both players and collectors
The other option has you drawing a card and then discarding a card in your end step