Multiple-play tactics can be considered kind of a sleazy way to get around the restrictions on certain cards
The team played with it and liked it enough to commit to creating a rare cycle of creatures
They don't copy whether that creature was tapped or untapped, whether it had any counters on it, whether it had any Auras and/or Equipment attached to it, or any non-copy effects that changed its power, toughness, types, color, and so on
Even the location card is Casa Madrigal
Any deck that plays white and struggles with threat-density will eventually ask the question: What if I add Stoneforge Mystic? Occupying only six slots in the maindeck, the two-drop and his weapons add enormous consistency and speed to most decks, be it aggro or control
Ideally, you will take advantage of Pluto, Friendly Pooch to play even more cards or play more powerful cards early