The venue was hosting the 6th Next Generation World Hobby Fair, and the tournament was one of the largest exhibits at the venue
Orzhov: This is commonly played in Pillar of the Paruns decks, but I dont think it looks good enough
However, intimidate negates that rule unless the creature with protection shares a color with the attacking creature with intimidate
So overall, you're getting an extra 4 mana to work with each turn, however the mana has to be split up, and can't be played in combat or on your opponent's turns
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(The Winds of Change type being stronger than the ones that refill the hand.) It is a little bit of stretch, but I'm trying to find any inkling of discard