Im surprised I dont see this more often, although its also understood that getting creatures in your graveyard is great because you can get them back out of there or take advantage of other mechanics like dredge or delve to get value
For example, if player one took three mulligans and player two took four mulligans, player one gets to draw one extra card to their hand
Anything that gets players attacking, blocking, drawing cards, or generally speaking, playing Magic
Dragonhawk, Fates Tempest The first thing I noticed about Dragonhawk, Fate's Tempest is the lack of a fail case
Are you happy with the typal support in ECL or do you think it needed another set to shine
Then you can force each foe to exile-draw their first card drawn in their draw step which forces them to play catch up and really hurts control decks that flip over stuff like Counterspell