"Turbofog" decks are decks that rely on a number of cards that prevent combat damage (such as Fog) or kill numerous creatures at once (such as Wrath of God) along with card-drawing effect to stall the game long enough to set up some sort of mana-intensive win condition, usually a combo (or by stalling the game long enough that the opponent decks themselves)
This is because, in Magic, black is seen as a selfish colour that will sacrifice anything in the pursuit of power, completely contrary to Black Panthers character
Beyond introducing powerful reprints like my personal favourite, Rise of the Dark Realms the game also introduces a raft of strong new Equipment cards, more removal spells, and cards that provide great reward for slinging spells
What do you think about having a month and a half of wacky silver-bordered cards in Commander
This being a list based primarily on the countering effectiveness of cards, and Remand being the least likely to ultimately stop something should go a long way to showing quite how powerful the card is overall
Whenever Forgehammer Centurion attacks, you may remove two oil counters from it