So the deck is about Noncreature spells, and the commanders care a bit more about High Mana Value but it's not a main focus of the deck, and there's a bunch of minor cute subthemes that play off our main theme and commander
Archived from the original on August 5, 2016
Magic's lore involves titanic creatures including Krakens, Dragons, Dinosaurs, Eldrazi, and much more, so there's no shortage of contestants for the card with the highest toughness
Having a creature with Reach is one thing, but having one that grows repeatedly is another
Vivien lets the player play creatures as if they had Flash, which includes ones that can be played from exile, giving the player a wider pool of monsters to surprise the player with, while her +1 ability grants Reach and Vigilance to one creature until the next turn, providing a much-needed counter to flyers
Is it purple