+10/+10 is a huge benefit, and with double strike, its usually a win
But even if you dont, you have a slimy army ready to slowly consume your opponents board
However, another card defies many rules of the game, at least conceptually, and that is Jumbo Cactuar
Forces of the Imperium Go wide with the vast armies of the Imperium, and commanders Inquisitor Greyfax and Marneus Calgar
Generally, Im not a fan of Enlist, as its better to go swinging with the team than push for using the Enlist cards
Updated on March 21, 2025 by Ryan Hay: Grixis brings with it a very strong combination of mana work around, counter spells, and more removal than your opponents can deal with