It also has some benefit for Goblin tribal decks, and having a color land with ability that can enter the battlefield early in the game untapped is a really nice bonus, too
Of course, there are MDFC lands like Spikefield Hazard and some types of cards that count as both a spell or a land
The anthem effect is nice, but the ability to shut down decks that like to steal creatures is arguably more useful in many playgroups
Choose a foe with a mutual enemy like someone with nasty permanent that is dominating the table like Rhystic Study, Smothering Tithe or Esper Sentinel that needs to be answered to get what you need
Smaller may work, but larger may mess up the small magnet holes
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