In Standard, however, I see it appearing in less controlling builds, since it gets better and better the more creatures you have on the battlefield
The tokens die quickly anyway, and you can only make four a turn at most, at least without buffs or other tricks
a couple of activations is often a clock by itself
Super Shredder Big creatures and Voltron strategies tend to be in other colors, but Super Shredder can get pumped to an extreme size efficiently
Whats more, this ability triggers any time a creature you control enters the battlefield from your graveyard, and it uses that creatures power for the damage
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