The first offers some rummaging via blood tokens (and Hazel does care about any kind of token, so these work there) and when you sacrifice those or another artifact, this gets a +1/+1 counter and you gain 1 life
Other commanders care about this sort of thing, too
I play it more than any other format (my second is draft)
It also provides a useful second mode that can be a fog or a way to get damage through
However, the Japanese text only says "the power of dragons" and not specifically "Dragon Alchemy", which uses different kanji (as seen on the flavor text of "Master Pendulum, the Dracoslayer")
You can get to a point where you end up sacrificing Pinnacle Starcage, but the last thing you want to do is rely on your wrath, only to free your opponent's early aggression once again