Core strategies involve manipulating the timing of spells and abilities, creating a dynamic and unpredictable gameplay experience
Equipment-heavy decks that contain Puresteel Paladin, Sigardas Aid, and Cloud, Planets Champion can also get a big kick out of Slash of Light if used correctly
Thanks for the suggestions
What comes to mind is [Life or Death] for instant-speed reanimation, or [Reenact the Crime] to bring out two Odins at once
Buzzwole is a pretty basic grass type ex with a 120 damage, three-energy attack, Big Beat, that can only be used every other turn, plus a pretty feeble 30 damage Punch that costs two energy
Shark Shredder, Killing Clone Shark Shredder, Killer Clone is another fantastic way to steal cards from an opponents graveyard