Getting 2/2s simply for playing Magic is a strong ability on its own, and opens up options for mana ramp, Voltron (making 1 creature super strong through powerups), Curses like Curse of Opulence for table politicking, and several other cool, unique effects that Auras can bring to the table as you build a token army
Note: My cycling deck is my absolute favorite deck to play, it's so diverse, interesting and interactive that I just had to make an article so others can get to enjoy it as much as I do
In the doubled-up slot, theres 53 regular rares and 18 regular mythics to go with the Extended Art numbers, and that means our magic number is 221
If youre going to attempt to have a long game plan as an aggro deck, it needs to actually be something you can execute before you are actually shut out
That last bit is the relevant part - each kind
That should happen within the first few weeks, I think