That's a deal-breaker in most Constructed 1v1 formats, where early pressure is the name of the game, but EDH
Not only that, but in extra turn decks you have that many more opportunities to draw it as the first card of your turn, which is a neat interaction in the design
These cards use existing illustrations, carefully chosen to represent each Final Fantasy title, such as the key visual for Final Fantasy 14: Shadowbringers or a nostalgic pixel art scene from Final Fantasy 6
Regarding other formats, they dont see much play, mostly because they dont impact the battlefield itself when they resolve
If you'd like to read more about how we design for Universes Beyond in general, check out Mark Rosewater's article
Its obviously solid graveyard hate, but preventing players from casting spells from exile offers a pretty unique effectmany similar effects only stop players from casting spells from their library