[8] Just how many utility lands you include is entirely up to you
Speaking of the visual shape language associated with each Ink, Kim highlights how Amber game cards tend to feature connecting lines and light, often added in distinct, innovative ways
Giving every opposing creature -2/-2 on the way in and from now on is basically unbeatable for an awful lot of decks, and thats not even factoring in the ridiculous +2/+2 to your team
If that werent enough, Battle Angels of Tyr would also let you create treasure tokens if a player has more land than you
Jim Hawkins Honorable Pirate isnt a card you want in your starting hand, but if you survive until turn 7 (or 6 with Pooh) and play him youre almost guaranteed a couple of card draws
Infernal Spawn of Infernal Spawn of Evil Im going to justify these more by their mechanics than the flavor in most cases, and the mechanics here touch on some very cool and underused space