Maybe not choice #1, but if you want to play off the top, the original can get you there
Daily Missions Daily missions reset every 24 hours and include bite-sized objectives ranging from opening packs to interacting with the Bonus or Wonder Pick features
With their rising popularity and value, however, comes a significant challenge: the prevalence of counterfeit cards
This limitation was lowered a bit by Heartstone, and basically removed once Training Grounds appeared, which can reduce almost all of the untap cards' ability costs to 1 or 0, if you find a way to tap them for mana, thus allowing such things as infinite 1/1 tokens, infinite mana, or a +infinity power boost to all of your creatures
Still, Hakbal brings their own set of tricks, leaning into the somewhat undersupported explore niche
If an activation cost is , though, you'd still have to pay