And keep in mind that there's also value in cheap but highly useful cards, scarce ones, or alternate-art versions, but that deeper review comes later
This is harder to evaluate ahead of time, but it tends to track with how playable a card is in the format its aimed at
Just getting two or three cards is already a good deal, let alone six or seven
Most monsters do not age gracefully, losing their attack points and effects in the process
(e.g: if Pikachu from set X has a holo bleed, that is worth x much!") Or is it in general a good idea to buy them
The card can help bolster and ensure a Magician players first turn board against various different removal cards that would otherwise remove the most common turn 1 threats the deck normally puts out