Mix all of that together, then add a sprinkling of the stock problems that publisher Ravensburger had with The First Chapter, where demand far exceeded supply for several months after release, and you have the perfect recipe for very valuable cards indeed
Creatures (13) Lands (26) Spells (21) Whats it good with
Miirym invaded Candlekeep, consumed some of its scholars, and destroyed many invaluable and irreplaceable tomes
Claws Out is a combat trick that can give all of your creatures a buff, and it gets cheaper the more cats you control
Sample decklist: 4-6 acceleration 4-6 removal 2-3 midrange creature 2-3 card advantage 4-5 high-end threats 4-6 Towns Here are two versions, a GB graveyard-focused version and a more straightforward Sultai version that ramps into Bahamut
(For each suspended card you own and each permanent you control with a time counter on it, you may add or remove a time counter.) If you exile a card with a mana value of 0, it will gain suspend, but no time counters will be placed on it