If an effect instructs you to "double" a creature's power, that creature gets +X/+0, where X is its power as that effect begins to apply
Being a multi-colored creature that cares deeply about tribal synergies means it can really only go in one deck and it doesnt have room to grow from there
It also counters a spell, but instead of hurting your opponent, it gains its caster three life
While I've talked about which cards I think will make an impact on the Control archetype, here are the other cards I think may or may not make an impact on the format, as the set is legal until 2028
While Man-to-Man is a little underwhleming given it only effects opposing Peter Pan characters, Nemesis is a strong ability that could very well see this card get some play, especially in the heavily anticipated Pirate decks
Her azure-roofed towers of the Azorius district proclaim the guilds emphasis on law and order, as buildings are neatly tucked together to mimic stalks of wheat on a more typical plain