Affinity is still played today, a perfectly respectable linear strategy, but before Pro TourLos Angeles, the Powers That Be banned Aether Vial and Disciple of the Vault in Extended, taking a two-thirds chomp out of the Affinity triangle offense
If they control three, their opponents mill eight times as many, and so on
In green, its easy to play a large number of different, nonoverlapping two-card combos that make infinite mana, for example
So, I designed some morph cards and made up stickers
With a well structured manabase, and some ramp to smooth out fixing, you should be able to cast your cards on curve consistently
The backside, The Grand Evolution, puts creatures from your graveyard into play, distributes some +1/+1 counters, and lets your creatures fight others for just mana