Whats more, the only advantage Duneblast has is that it leaves something in play, so it can be played pre-combat
These cards are insanely powerful, but they need entire decks to be dedicated around them, and many aren't worth it due to just how much support they need
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Strong niche demand , combined with the scarcity of Full Art and Secret Rare printings, continues to support its long-term value
Getting both pieces in hand can be taxing, so if you have Brash Taunter or another indestructible creature on board, using Sunforger to find the other piece can be a massive help
The archetype that stands out to me as a clear loser is Rakdos