In the First Chapter set, Amethyst Ink cards seems to be the Sorcerer-focused color
Self-Destruct, for example, would have been a nastier component of the already rampant Mono Red, especially with the knowledge that one of the winning moves for it was to blow up a Heartfire Hero using it
Facilier, Agent Provocateur similarly bring banished cards back to your hand, making Amber and Amethyst the ideal deck if you love playing lots of low-cost cards and dont want to see them lost to the discard pile for the rest of the game
The other part of the story takes us all the way back to Alpha in the summer of 1993
There will be more Festivals in a Box, and more MagicCon events to go to and open packs
In all honesty, its one of the better 3-mana counterspells, potentially giving you control of the spell, and your opponent freaks out at the possibility of getting their expensive spell stolen, not countered